Majongg History

There are two theories about the origin of Majongg. The first theory suggests that Confucius, the great Chinese philosopher, developed the game about 500 BC. The second theory implies that the game was developed from existing Chinese card and domino games sometime around 1850.

The following information supports the first theory:

  • Majongg emerged in various Chinese provinces at the time when Confucius was teaching his new doctrines.

  • The three dragon (Cardinal) tiles coincide with the three Cardinal virtues taught by Confucius. These are:

    • Zhong
    • Fa
    • Bai

  • Confucius was said to be fond of birds, which would explain the name "Majongg", meaning hemp bird or hemp sparrow.

  • Terminologies used in Majongg like Pong, Chee and Kong. Confucius was of the Kong family his full name being Kong-Qiu, he married a girl named Che and adopted the term Chee meaning 'to connect' which Westerners corrupted into Chow.

On the other hand, the following information supports the second theory:

  • Some historians believe that Majongg was based on a card game called Mádžao (Mádžao) (also known as Ma Tiae, meaning Hanging Horse; or Yèzí (Yèzí), meaning Leaf) in the early Ming dynasty.

    This game was played with 40 paper cards similar in appearance to the cards used in the game Ya Pei. These forty cards, numbered 1 to 9 in four different suits along with four extra flower cards, are quite alike to the numbering of Majongg tiles today.

    There is still a healthy debate about to whom the creation of the game should be attributed. One theory is that Chinese army officers serving during the Tai Ping Rebellion created the game to pass the time. Another theory is that a noble living in the Shanghai area created the game between 1870 and 1875. It is thought that around 1850 in the city of Ningpo two brothers had created Majongg from the earlier game of Mádžao.

In 1895, an American anthropologist named Stewart Culin wrote a paper in which Majongg was mentioned. This is the first known written account of Majongg in any language other than Chinese.

By 1910, there were written accounts about Majongg in many languages including French and Japanese. An important English read was Joseph Park Babcock's Rules of Mah-Jongg, which, simplified in 1920, was simply known as the "red book". Although this was the earliest version of Majongg that had been introduced to America, many of Babcock's simplifications are abandoned nowadays.

Majongg was a sensation in America when it was imported from China in the 1920s, with the same Majongg game taking on a number of trademarked names, such as Pong Chow or the Game of Thousand Intelligences. Part of Majongg nights in America were to decorate rooms in Chinese style and dress like Chinese. Several hit songs were also recorded during the Majongg fad, most notably Since Ma is Playing Majongg by Eddie Cantor.

American Majongg, which was mainly played by women during the time, grew from this craze, and in the 1930s, after many revisions of the rules (including some that were considered fundamentals in other variants, such as the notion of a standard hand) led to the formation of the National Majongg League (NMJL) in 1937, along with the first American Majongg rulebook, Maajh: The American Version of the Ancient Chinese Game.

Despite it being Chinese in origin and accepted by players of all racial backgrounds when first introduced by Babcock, American Majongg is considered a Jewish game, as many American Majongg players are of Jewish descent, and the NMJL was founded by Jewish players and considered a Jewish organization.

But, at the same time, this traditional Chinese game was banned in its homeland in 1949, when the People's Republic of China was founded. The new Communist government forbade any gambling activities, which were regarded as symbols of capitalist corruption. After the Cultural Revolution, the game was revived, and once again Majongg has become one of the most favorite pastimes of the Chinese people.

Today, the popularity and demographic of players of Majongg varies from country to country. In America, most players of American Majongg are women. In Japan, there has been a much greater emphasis on gambling before other legal public gambling were devised and the gender of the players is much less divided. There are also many governing bodies of Majongg, many of them hosting exhibition games and tournaments. In Japan, video arcades have introduced Majongg arcade machines that can be connected to others over the internet, as well as video games that allow a victorious player to view pictures of women in varying stages of undress.

Majongg culture is still deeply ingrained in the Chinese community: Sam Hui wrote Cantopop songs, using Majongg as their themes. Chinese movies have always included scenes of Majongg games. Gambling movies have been filmed time and again in Hong Kong, and a recent sub-genre is the Majongg movie.

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